S-E-X: Why I Unapologetically Sell It

Reading Time: 11 Mins.

Hi. Rob here. With a saucy, late night blog post. 

There’s a very clear and obvious reason why I’ve leaned towards a very (now popular thing to do) subject matter, and I’m not shy about it either. Because why be bashful about a concept surrounding the very reason that we’re all here in… whatever this place is, that you are reading this blog, and that I am writing it.

SEX

Ahhh, yes… the S word

Now, as much as I don’t want to come off as a P.E. teacher explaining the birds and the bees to the common youth of today during sex ed class (…do they even have those classes in school anymore?), many have outright asked me before and I’m sure many are still curious as to why my content tends to be on the risqué side. I mean, it hasn’t always been like that. I was a “SFW” artist much longer than I was a hybrid “NSFW and SFW” artist. (I mean, even the acronym “Not Safe For Work” never made logical sense to me as creating NSFW art IS part of my longstanding job.) It’s just that the older I get, the more I don’t give a $#!%. And that reflects itself in my art.

Since I’m wrapping up an art book that’s all about… <clears throat> SEX, existentialism, and attraction, I thought it would be a fine time to articulate publicly why I am the way I am.

People Are Horny

Everyone either has one of two things: a penis, or a vagina. Even the animals have them. Oh yeah, I forgot the third: also a brain. But they don’t use that thing much. As you can see in the exhibit below:

Ex.A: Real normal, average dudes getting horny over AI Chicks. Likely replying to a real normal average dude. They def’ don’t have sex ed in school anymore.

Lemme let y’all in on a trade secret: real e-girls don’t reply like this, lol. Unless you’re someone like me with a lot of clout or can get money. Be safe out there, homies.

I no longer use Instagram, but I came across the above in passing and this is where we’re at on the organ possession spectrum in 2025. There are tons of normal, everyday guys not getting any action in deez streets. If you understand any modicum of business economics, you may have heard of this thing called “supply and demand”. When there’s a demand for something, even on a braindead level such as Ex. A above, there gotta be someone (or something) supplying it. 

Now me, I don’t get high off my own supply, but I understand the need to provide. I’m a provider. I’m the one that many can rely on for drawing waifus they know and love in pleasantly proportioned ways with the correct number of digits on their hands and feet.

Ex.B: But it doesn’t even matter if the incredibly, unrealistically proportioned thick Asian AI girl got six ugly toes, because that’s hawt.

Also, I’ve always been an observer. I never followed trends. I typically set them. And artists tend to watch whatever I do and emulate me. Like, these pieces of Peach and Daisy way back in 2011. No one was really drawing Peach and Daisy in swimsuits like this back in 2011. Matter of fact, it was considered taboo, and they weren’t even naked. Just… glistening and wet. Anyway, all the internet artists you see out there doodling lewd fan art of video game characters weren’t even around on the internet nor could draw well back when I drew this (not any shade thrown, just to give additional context). Twit— I mean, X wasn’t a thing as it is today, Instagram was kinda unheard of, Patreon wasn’t even in the brains of anyone, etc. 

Ex.C: I should recreate these tbh.

However, as I’m observing the artistically lewd landscape in 2025, there seems to be a huge shift. Thanks to Generative AI. I believe I read somewhere that the sheer number of AI images that have been generated within the past 3 years has reached well beyond 5 million or something like that. Even real artists can’t generate that much in that kinda timespan. And of course, this is having a poor effect on art altogether, as we know it. Both safe work and not-safe work. Oh the horror.

The Lewd Elephant In The Room

I make it no secret that I draw sexual stuff at times for profit. Matter of fact, I was one of the main ones that put everyone on. Real ones who have been following my work for the longest know this. Today, all the married dudes out there are paying girls to get no action and to only view them and all the girls have become the exact archetypes of the characters I portray in my own work. That’s what real artists do: they simply reflect reality, and even their work becomes a self-fulfilling prophecy in itself. Which is why I’ll always respect OF chicks for the hustle. But I’m never dating a single one of them because they’re absolute nutcases. No shade, just going off experience. Contrary to popular belief and rumors spread about me online, though, I have something to confess:

I don’t really care about that lewd shit like that.

Yeah, I enjoy drawing fictional nude women or depraved, raunchy work every so often, but it’s only a tiny fraction of what I actually care about. My real passion goes towards making games. Most of my waking hours are devoted towards coding, learning new tech, and studying algorithms regarding game development. No cap. Drawing art is like 10% of my time. 

I launched a Kickstarter campaign back in 2013, it succeeded 4 times the initial goal I was planning on (I never wanted that lol), ended up attracting the eyes of a massive publisher called Atlus at the time (I still can’t believe it lol), and the entire process whupped my ass (and core members of the team I accrued) senseless all the way back to the drawing board. I stretched that taxed funding money so thin and we made it quite far, all things considered. With that said, much like teaching myself how to draw, throughout that process, I also taught myself how to do the entire pipeline of making a game: by failing on it. Now, long story short: I’m solo developing like a bat out of a hell, from making the art, to coding, modeling the characters, animating, right from the comfort of my old home I grew up in much like I started off solo building a business off my art.

Ex.D: Various footage and shots of the abolished original Cryamore 1.0 project. Ahhhh… fun times.

As I swim neck deep into development mode again, I’m reminded of the matters that plague me most, and it has nothing at all to do with drawing sexy art. But more to do with where I’m heading. Like, as I continue to climb towards my goals, I find myself no longer having anything in common with anyone, really. Majority of people I interact with are consumers. They either don’t create, or say they create but show nothing for it. As someone who has done a lot in my art career off the sweat of my own disciplined brow, the divide between me & others is steadily increasing. I’m not saying this as being a bad or good thing, it’s just… a thing.

I look at this old footage and think, “I’m so glad I didn’t release this shit despite all the pressure”. Because I’ve advanced so much since then as an artist and developer. It’s trash. Beautiful trash, but trash nonetheless. I’m definitely a perfectionist, but in this instance, I’m happy I’m one in hindsight.

Heck, I know that I’ll get to the point where only 0.5% of creators have done: making and shipping their own first game. I’m well aware that the vast majority of my own peers won’t be able to do this. They’ll either be in a lead art role at the mercy of someone higher up or be commissioned to make assets for whoever, but rarely will one be able to learn the development ropes from scratch, simply because they never really had those goals from the outset like I have. Neither have they been put through the wringer publicly in front of hundreds of thousands of people genuinely attempting to make one.

Other artists have been drawing tits for the clout or pocket change. I draw it simply to keep a roof over my head. The entire reason I did that crowdfunding campaign in the first place was to get money to pay staff to help make said game, as I couldn’t really draw tits for money the way I do today back then. I had a nagging wife at the time who would literally throw shit at me for simply playing Chun-Li in Street Fighter 4, throwing my rare Masamune Shirow Intron Depot books in the trash while I was away at work, and breaking very safe figures I bought of my favorite female characters. It was miserable, lol. Nowadays, as a bachelor I’m free to draw whatever the heck I want for cash, including Chun-Li buck naked. I don’t even need any staff anymore, I only have to fund myself. 

I’m “the staff” now.

The Upcoming Shift

All that to say above, eventually I won’t be drawing the same lewd stuff for profit. Like, les’ be real: No matter how good you showcase you are at things, you will always have way more people watching and lurking more than the ones actually supporting, until a thing actually exists. They will write all the fancy words and praise about how much they still wanna see your original projects and then do absolutely nothing to give you the Marvel Assist. And coupled with the fact that standalone art as a whole is dying, and I mean this from the appeal of working on an image for 4-5 hours and sharing it online in hopes to make a few sales is dying— I’m leaning more back into my main goals heavily now.

I don’t even really care about making art to stay afloat now. Yeah, I could get back to drawing stickers constantly and generating a stack a day but I’m just not into it like that. Some would call me crazy; so call me that, IDC. I find the most joy, significance, and purpose in programming and building my game. I could be broke and not give a shit because I’m finally building my passion projects, the way I want them to be, with no deadlines, no one breathing down my neck, and nothing holding me back. And I got the sauce to become successful off it too. Games are my chosen art form, and I’m fully committed on this path at this point. Can’t stop while I’m this far ahead!

I’m still going to be tongue-in-cheek with my creative work, create sexy characters, and still draw some paw’rn from time to time but that’s not going to be the sum of all my parts by any means. I’m a creator through and through. I want to create my own worlds, tell my own stories, and I want people to interact with and enjoy them as much as I enjoy making them. And les’ be extra real: consumers are much more inclined to buy a game and let it sit in their library for years never playing it over buying a work of art and staring at it in their rooms.

This is where things are headed. I genuinely pray for everyone to find their own path in creativity. 🙏

Anyway, I leave you all with a half-assed gif of a shader-less Esmy T-posing around in a blank scene to keep the lurkers talking and confused about my current progress:

Ex.E for Esmy.


Siri, play Extradite by Freddie Gibbs. Man, why ain’t anyone tell me ‘bout dude? I’ve been sleeping on his music.

Real hustlin’ fuel.

 ✨🎮✨

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Is It Ego? Or Is It Honesty?